.gameBoard button.default-state::before,
.connecting-segments::before,
.game-info-container .timer::before,
.game-info-container .timer::after {
    content: '';
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
}

.game-section {
    display: flex;
    flex-direction: column;
    gap: 2rem;
}
.game-section h1 {
    display: flex;
    gap: 1rem;
    min-width: max-content;
    align-items: center;

    text-align: center;
}
.game-section h1::before,
.game-section h1::after {
    content: '';
    height: 4px;
    border-radius: 100vw;
    flex-grow: 1;
    background: hsl(36, 70%, 63%);
    opacity: .5;
}
.connecting-segments {
    display: grid;
    grid-template-columns: repeat(2,1fr);
    position: relative;
    border: 1px solid hsla(210, 100%, 56%, .275);
    outline: 1px dashed hsla(210, 100%, 56%, .275);
    outline-offset: -4px;
}
.connecting-segments::before {
    background-image: 
    linear-gradient(rgba(0,0,0,.5),rgba(0,0,0,.5))
    ,url('/images/pages/mini-games/memory-match.webp');
    background-size: cover;
    background-position: center;
    z-index: -1;
    -webkit-mask-image: linear-gradient(to right, transparent 0, black 200%);
    mask-image: linear-gradient(to right, transparent 0, black 200%);
    -webkit-mask-repeat: no-repeat;
    mask-repeat: no-repeat;
    -webkit-mask-size: 100% 100%;
    mask-size: 100% 100%;
    mask-composite: intersect;
}
.gameBoard {
    display: grid;
    grid-template-columns: repeat(4,1fr);
    gap: .5rem;
    padding: 1rem;
}
.gameBoard button {
    border: 1px solid #333;
    position: relative;
}
.gameBoard button.default-state::before {
    content: '?';
    z-index: 1;
    display: grid;
    place-items: center;
    background: rgba(0,0,0,1);
    backdrop-filter: blur(5px);
    font-size: 2rem;
    font-weight: 600;
}
.gameBoard button img {
    object-fit: cover;
    aspect-ratio: 1/1;
}
.game-info-container {
    display: flex;
    flex-direction: column;
    gap: 1rem;
    padding: 1rem;
}
.game-info-container .header {
    display: flex;
    justify-content: space-between;
    align-items: center;
}
.game-info-container .timer {
    border: 1px solid var(--primary-purple);
    outline: 1px dashed var(--transparent-accent-purple);
    outline-offset: -4px;
    aspect-ratio: 1/1;
    min-width: 4rem;
    align-content: center;
    text-align: center;
    font-size: 1rem;
    font-weight: 900;
    position: relative;
    color: var(--accent-purple);
}
.game-info-container .timer::before {
    z-index: -1;
    background-image:
    linear-gradient(to top, var(--transparent-primary-purple) 1px, transparent 1px),
    linear-gradient(to right, var(--transparent-primary-purple) 1px, transparent 1px);
    background-size: 5px 5px;
    -webkit-mask-image: linear-gradient(to right, transparent 0, black 50%, black calc(100% - 50%), transparent 100%), linear-gradient(to top, transparent 0, black 50%, black calc(100% - 50%), transparent 100%);
    mask-image: linear-gradient(to right, transparent 0, black 50%, black calc(100% - 50%), transparent 100%), linear-gradient(to top, transparent 0, black 50%, black calc(100% - 50%), transparent 100%);
    -webkit-mask-repeat: no-repeat;
    mask-repeat: no-repeat;
    -webkit-mask-size: 100% 100%;
    mask-size: 100% 100%;
    mask-composite: intersect;
}
.game-info-container .timer::after {
    background: var(--darkest-surface);
    z-index: -2;
}
.tiny-time-measurement {
    font-size: 1rem;
    font-weight: 900;
}
.point-tracker {
    color: var(--accent-purple);
    font-weight: 600;
}
#game-intializer {
    position: absolute;
    top: 0;
    left: 0;
    background: rgba(0,0,0,.75);
    width: 100%;
    height: 100%;
    z-index: 2;
    backdrop-filter: blur(5px);
    font-size: 2rem;
    font-weight: 900;
}
@media(max-width: 480px) {
    .game-section h1 {
        font-size: 1.25rem;
    }
    .connecting-segments {
        display: flex;
        flex-direction: column-reverse;
    }
}